Games

—————————————————————————————————————————————————————————

hubris2Hubris is a fast paced 3D platforming prototype. I programmed the entire game alone in Unity3D as well as designed the majority of the level. Made for class, team members include a composer and an artist.

IDE: Unity3D

Team Size: 3

Play in Browser        Youtube Trailer

—————————————————————————————————————————————————————————-

screenshot101Out of Element is a puzzle platformer with 10 levels. The core gameplay involves transforming into different elements. I programmed and designed the majority of the game  and levels.

IDE: Gamemaker

Team Size: 4

Download(Windows)           Youtube Trailer

—————————————————————————————————————————————————————————-

vileArtillery

Vile Artillery is a fast paced tower defense prototype I made using gamemaker during a 48 hour game competition. I am going to be extending this version soon and porting it to Iphone/Ipad.

IDE: Gamemaker

Team Size: 1

Download(Windows)

—————————————————————————————————————————————————————————-

homeward

Homeward is an explorational platformer and also a USC advanced game project. I am a designer in a team of 21 students.

IDE: Unity3D

Team Size: 21

WORK IN PROGRESS

—————————————————————————————————————————————————————————-

obscuro1Obscuro is a short 2D horror experience made for a 48 hour game competition. Gameplay involves switching between time periods to solve puzzles and an unreliable narrator. I was programmer/designer.

IDE: Gamemaker

Team Size: 2

Download(Windows)            Youtube Trailer

—————————————————————————————————————————————————————————-

Crystal Universe: Aftermath (old project 2008)

Aftermath is a long explorational game I made early in Highschool. Explore and immense world filled with bosses and secrets while trying to solve the mystery of the crystals!

  • Serveral dozen upgrades!
  • 17 bosses!
  • 8+ different areas to explore!
  • An epic storyline to unfold!
  • Arena, tower of trials and plenty more to do once you are done with the main story!

DOWNLOAD

—————————————————————————————————————————————————————————

IMG_0146

Pid Rescue is an Ipad puzzle game where I am designing its obstacles and 100+ levels. The core of the gameplay involves rescuing units by giving them directions.

WORK IN PROGRESS

—————————————————————————————————————————————————————————-

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.

%d bloggers like this: