Obscuro and New Project
Posted by on April 29, 2012
USC semester is almost over and projects keep piling up!
First off I’d like to mention that Obscuro was picked for USC’s First Move Event at the Directors Guild of America. This was a great experience as we had great positive reactions from all players in the gallery. The fact that the game is about 10 minutes long makes it great for a gallery setting.
Check it out here:
I am currently working on an independent Ipad Game currently code named Rocket Rescue as well as an advanced game project at USC called Homeward.
Sorry for taking so long to post, more coming very soon!
